Cyberpunk 2077
Summary
The inclusion body of one confusingCyberpunk 2077mechanic could raise its continuation , Project Orion . While there have been several updates toCyberpunk 2077 , and there ’s still the possibility for some low additions in the future , it has been confirmed that CD Projekt Red has for the most part shifted work toward the subsequence , so rather continue to amend what came before , player can look ahead to witness what feature can be improved or built upon go forward .
WhenCyberpunk 2077first establish in December 2020 , it was clear CD Projekt Red require more fourth dimension atop the already extensive development schedule to exercise on the title , as it was riddled with bugs and crashes , particularly on consoles as it was released on older PS4 and Xbox One computer hardware , with current - gen upgrade patch coming later . Since then , the game has been pass and is largely praise by players . There is still one car-mechanic that does n’t quite make perfect sense , however : The percentages at the top of the in - game menu screen door .
The first particular of Cyberpunk 2077 ’s sequel have leak out , and it already appear just than its predecessor . There ’s one huge understanding why .
CD Projekt Red Has Explained Cyberpunk 2077’s Percentages
A Reddit FAQ Broke Down The Mechanic
When openingCyberpunk 2077 ’s in - game menu , musician will see three icon up the top in the center with a share beneath them . The one on the left is of a someone with a V - character logo beneath it , the middle is of the Samurai band graphics , and the last features the Relic symbolic representation . Therefore , many calculate that it would tie to the mission advancement , Johnny Silverhand , and the Department of State of the Relic or V ’s health as a event of it .
ordinarily , upon nail the game , the portion for the first symbol will be around 90 % , the middle one can range somewhere between 50 and 70 % , and the last one seems to top out at 40 % .
A Q&A on CD Projekt Red ’s official r / cyberpunkgame subreddit saw one of the mods , SteveW_MCaddress the meaning of the percent . While they direct out that participant ' assumption were largely correct , and from left to mightily they cover V ’s ill fame as a merc , V ’s family relationship with Johnny , and how far the relic has degraded V , ultimately , they have no meaty impact on the plot in any room .
Custom Image by Diana Acuña
CDPR has already added many features to Cyberpunk 2077 since its launch , but one in particular should be fleshed out for its subsequence , Project Orion .
The Percentages Are Part Of A Mechanic That Wasn’t Fully Implemented
CDPR Debunked Previous Theories
As point out on the Q&A , these portion are " either a vestige of mechanic(s ) that were not go through , or just set dressing " , so they at long last do n’t mean much . Many players antecedently believed that the middle one affect the human relationship V has with Johnny Silverhand was a honorable way to monitor whether players will have the pick to play the orphic ending of the game , ( Do n’t dread ) The harvester , as that ’s only available to those who have a dear resonance with the Rockerboy . Despite the ecumenical consensus being that the conclusion would be unlocked for those with a pct of 70%,a crack-up ofhow to unlock the mysterious endingin the same Q&A outright states that " Your “ Johnny % ” shit no difference . “with it instead come down to players ' negotiation and action at law in very specific instant of the secret plan .
It ’s a shame that the part ultimately do n’t mean anything , as they create a pretended sense of importunity , especially the one involving the Relic debasement , even though this does n’t seem to convert from 40 % despiteCyberpunk 2077 ’s level actively demo V in pain talking about how the Relic is getting worse and killing him . In fact , when the moments players see unfold in the plot seem so severe , have a " Relic debasement " percentage that is n’t change passably breaks that stress , as rather than creating the signified of there being a race against time to economize V , it instead enable players to go on typical video - game prank in which they do every possible side seeking and gig or seek for every collectible shard instead as they seem to have all the time in the world - although the first two could be explain in canon as V trying to ramp up their cred and become a true Night City fable before they die .
Cyberpunk 2077 has six endings to wrap up V ’s fourth dimension and career as a mercenary in Night City before the credits rolling . Here are the ending , ranked .
Based on the 1988 tabletop game, Cyberpunk 2077 is a first-person action RPG game set in a dystopian cyber future developed by CD Projekt Red. Players will tackle the streets of Night City as customizable protagonist V, who struggles to keep their memories intact after receiving a strange cybernetic implant that slowly overrides their memories by a deceased celebrity known as Johnny Silverhand, played by Keanu Reeves.
CD Projekt Red Should Implement The Percentages Mechanic More Fully In Project Orion
Percentages Could Help Monitor Changes In Characters' Relationships In Real-Time
It has long been known that players need to make the right dialogue choices for Johnny to get the secret finish , which tracks with CD Projekt Red ’s breakdown in the Q&A , and although the Q&A suggest that per centum makes no divergence , having 70 % seemed like a classic path for player to figure out whether this ending was usable to them . Johnny Silverhand and V ’s plot line can go in many direction by the last ofCyberpunk 2077 ’s write up depending on player ' legal action , gain it improbable that they will return inProject Orion , which is rumored totake place in the Chicago of 2080 , year afterCyberpunk 2077 ’s end .
The pct mechanic could still be carried over to the continuation and be better implemented , however , as there ’s plenty of potential for other characters by indicate different factions , allies , orpotential love interest ' opinions of the player careen . have a " relationship " percentage that fluctuates would make the moments where players say or do something that disappoints them carry further weight , seeing how much the relationship has been damaged in real - clock time , or vice - versa if they do actions they powerfully O.K. of . consider how long an RPG likeCyberpunkcan be , this would also be an plus for thespian to keep racecourse of their actions , as players may forget exactly what they ’ve say and done earlier in the game , especially if they ’re deal their sentence with breaks between story charge to explore the metropolis , perform side activities and progress XP rather than blitz through the independent campaign .
presently , Project Orionis in the Concept stage according toCD Projekt Red ’s lately updated pipeline , meaning it will likely be quite some meter before players can get their hands on the title and learn more about its story , character , and gameplay automobile mechanic . It was n’t made exculpated why CD Projekt Red opted to empty the percentages mechanic , or why the studio apartment left these three icons inCyberpunk 2077 ’s menu after doing so , but with the potential behind such a feature , hopefully , it will consider a way to in full incorporate it next clip .
reservoir : SteveW_MC / Reddit
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Based on the 1988 tabletop game , Cyberpunk 2077 is a first - person legal action RPG game arrange in a dystopian cyber future developed by CD Projekt Red . player will tackle the streets of Night City as customizable protagonist V , who struggles to keep their retentiveness integral after receive a unusual cybernetic implant that easy overrides their remembering by a deceased fame known as Johnny Silverhand , play by Keanu Reeves .