Fallout: New Vegas

InFallout : New Vegas , cheat codes are one mode that players get around various bugs or advance faster than they would have . It also can permit players to manipulate their characters or the character around them . There are many ways to manipulate the game , and it can be useful to know them to get the most out of your playthrough .

With the launch of theFallouttelevision show , there has never been a better fourth dimension for asequel toFallout : New Vegas , but with no news of a subsequence on the horizon , players will have to fulfil their desire for more content by replaying old game . When revisit or startingFallout : New Vegasfor the first time , personal computer musician will have the advantage of being capable to insert Cheat Codes into the command consoleand vary the secret plan parameter to their liking .

To use the cheat codes , adjure the ~ fundamental while in - game and unpaused , which will make the HUD disappear and bring up a prompt in the humble left over corner where you could accede the slicker computer code trust . You may have to be using a shiner to take the prompt box . In the Steam version of the game , using any of the codes in the instruction console will turn off achievements .

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side effect : New Vegas is rightfully view one of the best plot of its epoch , but diamond in the rough still have some scandal on them to rub off .

Player Codes

There are also certain codes that touch the player character ’s condition or condition . This can be anything fromchanging your grapheme ’s cosmetic to vary the province of their reputation or their standing with afaction inFallout : New Vegas . This can also affect things like histrion degree , skill points , and perk .

Code

What It Does

A character in front of the Fallout New Vegas sign (keyart).

addreputation < form i d > < variable > < amount >

add reputation with the designate sect . This maxes out at a value of 100 .

removereputation < form i d > < variable > < amount >

Flaws of Fallout New Vegas

This removes reputation with the indicated faction . The modest value that can be input signal is 0 .

setreputation < spring i d > < variable > < amount >

This can set your reputation with the indicated faction to a specific amount . Values can range from 0 - 100 .

A character aiming a rifle at two robots in Fallout: New Vegas.

removefromallfactions

This make it so you’re able to move out the Courier from all factions and the " Player " junto . This can be fixed with the codeplayer . AddToFaction0001b2a4 1(for all base game factions ) Replace " 01b2a4 " with 00B42E for theHonest HeartsDLC , 016154 forOld World BluesDLC , and 003E41 forLonesome RoadDLC .

setally < organise i d 1 > < form i d 2 > < variable_1 > < variable_2 >

A rare Empty Sunset Sarsaparilla Bottle item in Fallout New Vegas

This allow you to set two factions ' alliance position with each other .

setenemy < course i d 1 > < form i d 2 > < variable_1 > < variable_2 >

This allows you to make set the foeman condition of two factions with each other .

An example of the HUD interface in Fallout New Vegas.

RewardKarma < number >

This allows you to increase your Karma . you’re able to also decrease your Karma using negative number .

player.setscale < weighing machine >

Fallout: New Vegas

With 1 being the default option value , you could lay out the scale of your character ’s coming into court .

player.getav

you may see the current value of Skills , S.P.E.C.I.A.L. , or Karma using this code .

PC Games

player.modav < ActorValue > < value >

This allows you to change the current values of Skills , S.P.E.C.I.A.L. , or Karma .

player.restoreav < ActorValue > < note value >

increase the value of a specific stat by a numeric value until it reaches the maximal allowance .

player.damageav < ActorValue > < value >

Inversely , this reduces the economic value of a specific stat by a numerical note value until it reaches the minimal allowance .

player.forceav < ActorValue > < note value >

This allows you to go under the precise value of a Skill or S.P.E.C.I.A.L. grade . ActorValue = the Skill or Special name . skill can range from 1 - 100 . S.P.E.C.I.A.L. can range from 1 - 10 .

player.advlevel

This increases your current level by 1 . However , you do not realise the Experience point from this trickster . You will still have to make the requisite number of points for your late point and the next one to advance normally .

player.rewardxp 15000

This grants you an immediate 15000 Experience Points . You will gain any levels earned immediately .

showracemenu

permit you to edit your character ’s wash .

showbarbermenu

grant you to edit your graphic symbol ’s hair .

shownamemenu

Allows you to rename your eccentric .

showplasticsurgeonmenu

allow you to edit your character ’s face .

showsleepwaitmenu 1

Opens the sleep / wait computer menu .

player.showrecipemenu < category >

This allows you to spread out a crafting menu from a specified category .

player.addperk < form i d >

append the perk or trait to your theatrical role .

player.removeperk < form i d >

remove the fringe benefit or trait from your character .

sexchange

let you to change the sex activity of your character .

player.setspeedmult < number >

This can change your motion speed by a consecrated percentage . Default is 100 , with higher routine making you faster and low numbers game making you slower .

showtraitmenu

This provide you to re - pick your start trait .

player.setlevel < number >

This set your player tier to the specified value .

player.resethealth

Reset your health .

player.agerace < number >

you could change your age if your race has poor boy - family of raceway . -1 = baby , 1 = adult , 2 = elder .

payer.sethardcore < turn >

This changes the game manner to and from hard nub mode . 1 activates it , 0 disables .

Item Codes

There are a lot of useful and potentially dangerous item inFallout : New Vegas . You may be frustrated if you could not discover that one item you are looking for , but as luck would have it item are readily usable with a few mere clicks on the dictation cabinet . Thisallows you to add , move out , or touch the shape of various item , which can be handy for marketing , trading , or making them nice and shiny again for yourself .

player.setweaponhealthperc < % >

Repair your currently fit weapon by placed percentage ( % )

player.additem < variety i d > < amount >

add together a certain amount of the item , argue by the form ID , to your inventory

player.removeitem < descriptor i d > < amount >

Remove a sure amount of an item from your inventory

player.addnote < form i d >

Add the note designate by the form ID to your inventory

player.removenote < form i d >

Remove the designate distinction from your inventory

player.additemhealthpercent < manikin i d > < amount > < timber >

Add item to your armoury in a depute percentage of resort - the percentage should be show in the < quality > spot and should take the bod of a denary percentage where .01 + 1 %

setownership < forge i d >

commute the ownership of an item

clearnownership

take out the ownership of an token

unlock

This can unlock most doors , safes , terminals , and other locked items / container / place . However , there are a few locked example of the above that this cheat will not work on .

lock < ignition lock layer >

Lock doors , safes , terminals , or other unlocked items / container . Set the degree to determine how hard or easygoing it is to unlock the item . Use 101 to make the point un - lockpickable .

activate < form i d >

door , switches , radiocommunication , among other things , can change nation , and this cheat allows you to take which state the item is in .

player.srm

This allows you to self - repair items up to your current skill value . You may have to peck and pick out items if you do not have enough caps to cover the repair . However , you will gain the caps you lost when the action mechanism is finish .

setpccanusepowerarmor 1

This permit you to be able-bodied to wear might armor . Additionally , typewrite 0 instead of 1 will take away your ability to wear upon power armour .

player.showinventory

This allows you to see your full inventory and the form Idaho of all item in your inventory .

resetinventory

allow you to readjust the inventory of any selected container .

lookup < condition > < form eccentric ( optional ) >

seek for a specific item or object .

Quest/NPC Manipulation Codes

These are codification that affect the mechanics of the game around you , such asnon - playable character inFallout : New Vegas , other actors , or quests . This can help youreset quest that are bugged out , move across the mathematical function , or get past the ill will of certain NPC to complete quests . Some of these codes should be used with caution , as many of them are capable of break out certain contribution of the game if used recklessly .

resetquest < QuestID >

This resets the current quest and removes it from the seeking logarithm . You may have to replay other parts of the secret plan to receive the quest again . to boot , this rig has been known to break the game in various ways so use it with caution .

movetoqt

This allows you to move to the location of the current seeking target .

showquestlog

show the integral quest log include musician action .

GetQuestCompleted

This is a way of life to see if your current quest is completed or not . If you see a 1 , the quest is terminated , if you see a 0 , it is not .

sqt

This gives you a leaning of current pursuit butt .

completequest < QuestID >

This complete your current quest .

caqs

This essentially completes the biz without ending it and take away all quests from the biz .

setstage < QuestID > < seeking stage number >

This can be used to skip sure level of quests , which is particularly utile in stages that are make out to be tap .

setobjectivedisplayed < QuestID > < quest stage number > < Display(1)/Remove(0 ) >

Set which objective is displayed and the progression in your quest logarithm . foot 1 to display or 0 to transfer in the last opus of the code .

incrementscriptedchallenge < shape i d >

Increases the value of a challenge by 1 , but does not work out with all challenge .

addperk < soma i d >

After select an NPC , apply this deceiver to give them the hope perk .

resurrect

Revives an NPC and renews stocktaking , but will not reset or unwrap a quest unsuccessful person .

kill

This kill a selected NPC and may cause quest failure .

killall

Kills all NPC in the beleaguer region , unless they are invincible . This include any pursuance - essential NPCs and companions ( who will really fail in hard-core style ) .

tdetect

This on/off switch AI participant detection on / off .

rdf

This resets the dialogue trees of all role player and can be used as a last resort for bugged quests . Use with care as it can also break away the quest indefinitely .

player.placeatme < constitute i d >

Spawns items or actors at the participant location .

placeatme < form i d >

spawn items or actors at the selected object ’s location .

addtofaction < faction i d > < decade >

This tot a selected NPC to a faction as a member . hug drug can be either 1 ( friend ) or 0 ( friendly ) .

removefromfaction < junto i d >

Removes a selected Nonproliferation Center from a junto . Can help with getting quests completed by removing uncongenial character from a faction .

tcai

Toggles NPC combat so that they stop fight .

tai

toggle all or a selected NPC processing .

OpenTeammateContainer 1

Reveals the inventorying of a selected NPC as if they were your familiar .

setav aggression 0

Stops an NPC from being uncongenial .

SetRestrained 1

This prevents an role player from move at all . They will resist in place and not fill out any normal turn .

PlayIdle < X >

PushActorAway < X > < Y >

Causes an actor ( X ) to become limp and impel away by a power ( Y ) .

setscale < number >

Sets the scale of the NPCs where 1 is the default .

agerace < turn >

Sets the geezerhood of the NPC where -1 = child , 1 = adult , and 2 = elder .

matchrace < form i d >

Changes a selected NPC ’s backwash to agree that of a different NPC who is specified in the form ID .

getbaseobject

Display and System Codes

Fallout : New Vegashas had problems with bugs , and there are several codes that aremost useful for getting around pester objective or areas . Other codes in this plane section are dedicate to things likehow your display look , such as the lighting , the HUD , and the size or perspective of things around you .

tfc < ex >

Toggle Free Camera on and off . ten is option and when X = 1 the view will immobilize .

fov

This sets the ViewModel field of vista to the maximum .

fov < X >

This can lay out the field of view to a qualify value . 75 is the default , lower will make the fov narrower and higher will make it wider .

sgtm < X >

This sets the global time upper in the game where X is a multiplier . The default is 1 , which lower numbers cause the fourth dimension move slower and higher identification number making time move quicker .

sucsm < X >

This sets the freecam speed where X works the same way as it does in the previous code .

tlb

This will turn off inflammation and shadowing and put all materials at full brightness . Using it again will reverse it back on .

tcl

Allows you to no - magazine which can aid you become undone .

tmm < 1/0 >

This turns map markers on and off where 1 show all map markers and 0 turns them all off .

tdt

This opens and closes the debug display .

tlv

This can turn leave in the scene on and off .

tg

become grass on and off .

tp

Turns the position of projectile and other spawn on and off .

tfow

This turn the fogginess of war on and off on local map .

tgm

This wrick god fashion on and off .

tdm

This turn demi - god modality on and off , which gives you infinite wellness and unlimited inventorying but you still have limited ammo and must reload .

EnablePayerControls

This enable control for you when they may otherwise be disenable by cutscnes .

disable

This will remove the selected object from the plot . Typingenablewhile it is still choose will undo it , which can reset glitched objects .

markfordelete

This marks an detail for cut when the next cellular telephone scads .

zap

This immediately deletes an object from the game .

coc < electric cell name >

This can force you to fast change of location to a specified townspeople or surface area .

tcg

This turn collision geometry profile , which is mostly useful for rule detail that are accidentally dropped or turn a loss .

twf

This turns the wireframe on and off .

tm

This will turn your HUD on and off .

tvl

This will turn VATS lights on and off .

And with that , those are all the current PC Cheat Codes forFallout : New Vegas .