Honkai: Star Rail
Summary
The Penacony inHonkai : Star Railthat players can presently explore and play through was almost whole different , according to newfangled information shared by the secret plan ’s developers . Penacony is the fourth major destination on the Astral Express ’ track , following Herta Space Station , Jarilo - VI , and the Xianzhou Luofu . Also known as the Planet of Festivities , Penacony was released with Version 2.0 , and introduced a vivacious location full of lights , semblance , and sound , as if it were one giant amusement commons plant in a land of dreams . The name and address , however , was almost something entirely dissimilar .
In an interview withScreen Rant , the ontogeny squad reveals that while conceiving the world of Penacony , the first major theme they used was clocks . Clockworks are still a big part of Penacony , as understand through the very universe of Clockie as a cartoon case and several of its gameplay auto-mechanic . They were , however , much more important during the initial construct phases – so much so that Victorian era steampunk was the the guiding line for the creation ofPenacony inHonkai : Star Rail .
The arrival of Honkai : Star Rail 2.1 sets a new standard in quality for upcoming darn , from characters to deep narration development and more .
Penacony In Honkai: Star Rail Was Almost Entirely Clockwork-Themed
Devs Saw Too Many Similarities With Belobog
The initial idea for Version 2.0 ’s design of Penacony , according to the devs , was to create “ a world resembling a giant clock where life revolve around clockwork structures , ” and that all of that would be coated by an overarching steampunk radical . Throughout this process in growing , however , the team trip onto a trouble that made them change steering quite drastically . According to the developers ofHonkai : Star Rail :
“ However , as we delved deeper , we noted some similarity with Belobog . Meanwhile , driven by narrative needs , we draw a bead on to craft a cosmos twinkling with stars . ”
That is where the direction that Penacony was headed toward reposition significantly . The developer reveal that after some deliberation , they decide to comprise the Jazz Age subject to the Planet of Festivities , which ostensibly matched some of the other concept work , since there are still remnants of clockwork scatter across Penacony , a few of its bodily structure , and even the inorganic Intellitrons that rove Penacony .
Custom Image by Bruno Yonezawa
Looking nothing likeBelobog inHonkai : Star Rail , it seems like the team ’s efforts were not in self-conceited .
In fact , the means that Penacony is presently presented is great both in term of unconstipated map design but also how that tie with the tale being told . The Planet of Festivities ’ pretentious lights , colors , and happiness are of great contrast to the actual storybeing told there , list deeper into the idea that all the Land of Joys is but a mask for a much more serious and darker narration .
Unlike other locations , which had surface area that matched the theme of the local tarradiddle , Penacony is the first one to go in the polar direction , and brilliantly so . The map of Penacony is likely going to keep expanding as next update are released , perhaps teasing more particular hidden from the early stages of maturation or finally leaning into the darker tonus that was well - established withHonkai : Star Rail2.1 ’s main story seeking .