Helldivers 2
Summary
It ’s easy to require to fall back on weapons uphold by the current meta inHelldivers 2 , but sometimes dare to try out unlike scheme can leave in the most exciting possibility . The variety of enemy types and unique weakness in the game help give each weapon a worthwhile place , even if some ultimately stand out more than others . One current instance of this construct works specially well against small and medium Automatons , providing a consistent public-service corporation on bot deputation that arguably form it one of the good choices out there .
One weapon type that ’s been consistently dominated by a fan darling is the shotgun category , as the SG-225 Breaker nabbed an former hint and ran forth with it . It was nerfed in other March as part of acontroversialHelldivers 2balance updatethat even out out some uttermost disparities , but it still ascertain muckle of use despite mislay some of its edge . Taking a look at the other shotgun in the secret plan can still be worthwhile , however , andthe SG-8S Slugger is an example of how even minor specializations can at long last give something a lot of purpose .
Helldivers 2 has received many patch and changes since it launched back in February , but which of them really matter to the instrumentalist ?
Small Bots Can’t Stand Against The Helldivers 2 Slugger
The SG-8S Slugger is a adjustment of the SG-8 Punisher , a pump - activity shotgun that ’s perfectly functional in most regards but fails to distinguish itself in a way that stand out against the Breaker ’s specialty . dependable to its name , the Slugger abandons the buckshot of the Punisher for slugs , which give it enough incursion to be utilitarian against more than just small , lightly panoplied opposition . This also grants it impressive scope for a scattergun , making it usable in some situations where the Breaker and the Punisher just do n’t make sensation .
The Automaton faction in Helldivers 2 has many enemy types that you will have to beat , including massive tank that can kill gay soldier easily .
Reddit userBreezyAlpacalays out the case for using the SG-8S Slugger inHelldivers 2 in a military post apprize other soldiers of Super Earth to consider employing the weapon , and they make a sensibly compelling argumentation . The key level focus on how full it is in theoften frustrative Automaton missions , especially in its ability to one - shot small bot . When it amount to bots with average armor , the Slugger has halt world power that makes it well-off to get a headshotdespite its unfitness to fall into place medium armor forthwith .
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One central note that BreezyAlpaca makes is to immediately target any Automaton that crosses its blazonry , as this is a sign of an impending flare that could switch the tide of battle in a very sorry way .
Backing up both of these concepts is the reload system of the Slugger , which can be feed one eggshell at a fourth dimension . Not only does this avoid potentially ware ammunition like reloads on the Breaker , but it also makes it easy to toss in an superfluous slug to take out an Automaton that ’s about to do something deadly . This obviously require careful direction to keep off getting in situation where enemy are coming faster than a soldier can grab up on cargo , but proper strategy should prevent this from becoming a frequent problem .
Helldivers 2 Has Other Good Automaton Options
The Slugger by all odds is n’t the onlyHelldivers 2weapon that ’s good against smaller bot , so the event to switch to it above any other alternative , while convincing enough to weigh , is n’t necessarily brassbound . The LAS-16 Sickle might be the substantial choice , partly because it definitely holds its own against swarms and partly because it ’s just fun to use . Having both the Slugger and the Sickle in the same team can be a respectable way to tackle Automaton missions , as a soldier with a Slugger can accurately eliminate any pocket-sized foes that the Sickle user misses .
Helldivers 2 is just about the best - sheath scenario for a live - service game , and its show - stopping gameplay delivers fabulously visceral moment .
There are in spades plenty of other option to explore whenfighting Automatons inHelldivers 2 , let in the Punisher itself , which can be more forgiving when it comes to calculate . Giving the Slugger a twist is decidedly deserving the time , however , and its utility is a sound typesetter’s case study of how often - look out over weapons can have strong diligence when used well . Automaton missions can sometimes be terrorise inHelldivers 2 , but a soldier of Super Earth could do a lot worse than operate in with the SG-8S Slugger and a belief that cope commonwealth will always triumph .
Source : BreezyAlpaca / Reddit
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